Pre-order

Zoo Keeper

$65.00

  • Status: Pre-order
  • Developer: Opcode Games
  • Platform: ColecoVision Super Game Module
  • Releases on: May 2027
  • Genre: Action
  • No. of players: 2 Players
  • Controller: Hand Controller
  • Cartridge: 1 Mbit
  • SUPER GAME MODULE REQUIRED

Price shown is for Super Game Club members. Non-members: +10%, billed with the shipping invoice.

Available on backorder

There is a zoo in there… and the animals are eating their way out!

Wherever Zeke the zoo keeper runs along the wall, he replaces bricks which have been chomped away. But the animals are swift and some inevitably escape. Now Zeke has to dodge or jump over them to survive, while still frantically trying to rebuild the bricks. Plus, he’s trying to earn bonus points by grabbing watermelons, root beers and other goodies along the way. And all the while, the time fuse is burning!

Next, Zeke must leap from ledge to ledge to reach his girlfriend, Zelda, held hostage by a monkey who’s throwing coconuts. The ledges move in opposite directions, and if Zeke falls, it’s all over. If he can swing it at this stage, Zeke can make points here too, by collecting bonus objects as he goes. The struggle seems all worthwhile when Zelda is rescued.

But Zeke still has to face two more brick zoos teeming with the meanest animals ever. Luckily, a net can be used to catch the escaped animals and return them to their cages… if Zeke can reach it!

As the adventures alternate, survival becomes more difficult. In each of the brick screens, a more challenging animal with a higher point value is introduced. And in each succeeding ledge screen the ledges move faster, until they finally become invisible. With only his memory of past ledge patterns in relation to the still-visible bonus objects and coconuts, Zeke must jump from one invisible ledge to another to save Zelda!

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