About Opcode Games

What We Do

ColecoVision Development

Opcode Games develops all ColecoVision titles internally under the direction of Ed Mello.
This includes:

  • Arcade conversions

  • Original titles

  • Super Game Module-enhanced releases

  • Super Game Club exclusives

  • Special editions and remasters

Every project is designed to push the platform as far as it can go.

Standard Publishing

For developers who don’t enter the long-term partnership/premium publishing program, Opcode Games offers a standard publishing path:

  • Professional cartridge manufacturing

  • Deluxe packaging and manuals

  • Production through Opcode Electronics

  • Distribution through the Opcode Store

  • Marketing support across our channels

This option is ideal for developers who want high-quality physical releases without needing to align with a multi-year premium partnership.

Powered by Opcode Electronics

All Opcode Games releases benefit from the full production and hardware pipeline of Opcode Electronics:

  • Custom-molded cartridges

  • High-end printing and packaging

  • Magazine promotion

  • Club integration (Elite Challenge, cards)

  • Logistics and fulfillment

  • Hardware engineering and PCB design

This is what allows Opcode Games to deliver collector-grade editions consistently.

Our History

Opcode Games began in the early 2000s with ambitious ColecoVision projects like Space Invaders Collection and later the Super Game Module, which helped reinvigorate the entire homebrew scene.
Since then:

  • 3,000+ SGMs sold

  • 100+ physical releases supported

  • Industry partnerships expanded

  • New platforms added (Atari 7800, Atari 2600)

Opcode Games continues to serve as a bridge between modern indie creativity and premium retro hardware.

Meet the Developers

Opcode collaborates with some of the most talented creators in the classic gaming community — passionate developers who push vintage hardware to new limits and keep the spirit of retro gaming alive. Each of them brings their own vision, creativity, and dedication to preserving and expanding the legacy of timeless systems.

Ed Mello

Founder & Lead Developer, Opcode Games

Ed has been part of the retro gaming scene since the 90s, creating high-quality arcade ports and hardware for the ColecoVision. His passion for classic games and collectors alike drives everything Opcode does today.

Darryl Guenther

Developer

Darryl is known for his sharp, arcade-accurate ports and attention to detail on the Atari 7800. His work captures the spirit of the originals while taking full advantage of the system’s capabilities, making him one of the most respected developers in the 7800 community.

Bob DeCrescenzo

Developer

A legend in the Atari 7800 scene, Bob has created some of the system’s most beloved homebrew titles. His deep knowledge of the hardware and passion for classic arcades have set the standard for what the 7800 can achieve.Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo.

Thomas Jentzsch

Developer

Thomas is one of the most respected names in the Atari homebrew community, known for his precise coding and innovative game design. His work combines technical mastery with a deep respect for the limitations and charm of classic systems.

Christian Hammers

Developer

Christian is one of the newest talents in the Atari 2600 community, debuting with Sinerunner and quickly following up with Bobby Is Home. His games stand out for their creativity and attention to atmosphere, marking him as a rising star in the homebrew scene.

Stephen Kaźmierczak

Developer

Steve is one of the exciting new voices in the Atari 2600 homebrew space. His first title, Acorn Ambush!, immediately set him apart thanks to its technical polish, smart gameplay ideas, and tight use of the hardware. He brings a lot of creativity and energy to every project.

Become a Published Developer

If you’re an independent developer creating games for the Atari 7800, Atari 2600, or ColecoVision and want a professional, collector-grade physical release, Opcode Games offers a streamlined publishing path backed by the full Opcode Electronics production pipeline.

Whether you’re finishing your first project or adding another title to your portfolio, we make it easy to bring your game to players with the quality and presentation they expect from a modern retro release.

Contact Opcode Games

If you’d like to reach the Opcode Games team, whether for development questions, publishing inquiries, or general information, we’re always happy to hear from you.